By Brad Cook
Billions of years ago, as Carl Sagan might have said, there lived a spore. It ventured forth to make a meal of smaller creatures while avoiding bigger ones. As time went on, this organism changed it evolved, adding, perhaps, scales to help ward off attacks, a mandible for chomping foes, and a tail that aided in escaping from scary situations. It traveled through the sea, eventually taking up residence in a tide pool, where it bided its time until the moment was right to take that first momentous step onto land.
Welcome to SPORE Origins. Based on the first stage of Will Wrights evolutionary epic, SPORE, the game places you in control of a spore that makes its way through 18 levels of prehistoric predators and prey. Eat smaller organisms to replenish lost health, growing larger in the process, and fill your evolution meter. Look for symbiotes that help you survive by making you faster, giving you a shield against attacks, or allowing you to poison other creatures. Modify your parts between levels with the creature editor.
When your evolution meter tops out, you move to the next level, where the challenge becomes more difficult. You might have to avoid pieces of ice that trap you until you spin the click wheel to break free. Or perhaps youll need to navigate murky waters where light is minimal and nasty predators lurk around every corner. In level 15, youll need to max out your health meter so youre large enough to chomp on a predators tail until you kill it, while level 18 requires you to entice aggressive fish into attacking much larger creatures and eventually killing them.
Spore vs. Spore
When you finish the game, youll have a spore that you can share online and even send into battle against other players creatures. Defeat as many opponents as you can to move up the leader board. If youd rather keep the action on your iPod, you can import other spores into the games Arena mode and see if your creature can win the fight.
SPORE Origins also features two other modes. In Survival, your health doesnt regenerate between levels, forcing you to use power-ups to help you last as long as possible. Aquarium plays music from your iPod while you watch creatures on the screen evolve and interact with each other; move the camera around for the best view.
Get ready to recreate millions of years of evolution, all in an afternoon.
The Power-Ups:
Survival Mode Power-Ups
- Vortex: Pulls food to you
- Shrink: Makes your spore as small as possible, so its easier to slip by predators
- Bomb: Destroys nearby creatures
- Shield: Stops the next predator that touches you from causing harm
- Clock: Slows down your enemies
- Blades: Makes your spore invulnerable and destroys any creature the blades touch
- Lightning: Electrocutes nearby creatures
Evolutionary Parts
- Eye: Lets you see inside bubbles
- Scale: Deflects attacks
- Probe: Pops bubbles containing food and stuns enemies
- Tail: Lets you swim faster
- Antennae: Shows you the direction of off-screen food
- Spike: Knocks enemies away and pops bubbles
- Mandible: Chomps other creatures and pops bubbles
- Fin: Lets you turn faster
Super Parts That Last a Short Time After Activation
- Lure: Brings food closer
- Shell: Become invulnerable
- Electric: Electrocute nearby creatures
- Air Jet: Speed away from trouble
Tips and Tricks
- If youre unsure whether you can eat a creature, look for a circle on its back. That means its smaller than you even if it looks about the same size and can be chomped.
- During level 15, stay behind the predator and chomp on its tail each time you see a circle appear. Just watch for sudden turns, and be careful of spiky spores that might get too close and reduce your health, leaving you unable to keep attacking.
- During the tide pool levels, be aware of the creatures living in holes on the ocean floor. They leap up and bite if you swim over them. They pack quite a tooth-filled punch.
iPod Games FAQ
Do you have questions regarding any of the iPod games available from the iTunes Store?
- Site: SPORE Origins
- Publisher: Apple Inc.
- Developer: Electronic Arts
- Genre: Simulation
System Requirements
- Mac OS X version 10.3.9 or Windows 2000
- iPod nano (3rd and 4th generation only), iPod classic, or iPod (5th generation only). Not playable on your computer, other iPod models, iPod touch or iPhone. Please check which iPod model you have.
- iTunes 7.5 or higher required to download (games cannot be played in iTunes)