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Communications companies are spending billions of dollars building data
pipes to homes, and were going to create exciting new forms of interactive
content to run through them. With this broader access, plus the incredible
advances in CPUs and graphics chips, we can finally start creating
interactive experiences that will interest a much broader range of people in
games.
Tamte should know: He founded Destineer during the summer of 2000, leaving a job as executive vice president of Bungie, the legendary developer of such Mac games as Marathon, Myth, Oni and the upcoming Halo. Before that, he managed worldwide consumer marketing at Apple and founded Mac game publisher MacSoft. |
FS 2002: Fly a helicopter.
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The company has already delivered some top-notch adventures to Mac gamers:
the classic strategy game Age of Empires II: Gold and the brand new
golf title Links LS 2002 are in stores now, under the Bold by Destineer label, which Tamte established because we dont want to confuse people about which games weve created and which games weve brought to the Mac from another developer.
AOE II: Prepare to do battle.
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New Adventures with your Mac
My experience at both Apple and Bungie helped me appreciate the importance of standing out from the crowd, he says. Both Apple and Bungie are very good at using technology to create interesting experiences in ways other companies frequently havent considered. At Destineer, were using technology to create fresh, relevant, culturally-interesting experiences. Why the name Destineer? We want you to know that a Destineer game will take you on an adventure in which you will discover something new, says Tamte. Come Fly With Bold By Destineer Expect to see Microsoft Flight Simulator 2002 soon; its also a game that Tamte is very excited about. Ive wanted to bring Flight Simulator to the Mac for many years, he says. Ever after 15-plus years, its still the definitive flight sim for any platform. |
What original Mac games does Destineer have in store? Read on. |