By Brad Cook

Many heroes have risked their lives wandering deep into unknown territory to find and bring home ancient relics. Indiana Jones. Lara Croft. And now you, the star of Dreamcatcher Interactive’s Riddle of the Sphinx II: The Omega Stone.

At the end of the first Riddle of the Sphinx game, you and noted archeologist Sir Gil Blythe Geoffreys uncovered the Ark of the Covenant. When you touched its interior, however, you were catapulted several feet through the air and knocked unconscious.

The Omega StoneWhen the story of The Omega Stone opens, Geoffreys informs you that you’ve been out cold for a few days. During that time, he has found and deciphered an ancient scroll that prophesies an impending cataclysmic event. Symbols found on the scroll suggest that it has links to other mysterious sites around the world, including Stonehenge, Easter Island, Devil’s Triangle, and even Atlantis.

The scroll also refers to something called The Omega Stone, which has six discs connected to it. Geoffreys tasks you with finding those discs and solving The Omega Stone’s riddle before it’s too late. He’s certain that you’ll find the clues you need in the places mentioned on the scroll.

Tools of the Trade

Geoffreys also leaves you the services of Humphrey Allen, who can take you where you need to go, whether you’re headed there by helicopter, boat, or RV. Both Allen and Geoffreys are played by actors who were filmed and placed inside computer-generated environments.

The Omega Stone features a Myst-like interface in which you click where you want to go, with the ability to scan 360 degrees around you at each point in your journey. You simply click on objects to examine and take them, and in certain places you can interact with your environment to perform tasks ranging from blowing a hole in the ground to opening a door. When you correctly solve a riddle, in-game animations show you the result, and a gong sound lets you know when you’ve successfully recovered a disc.

Like any adventurer, you have a variety of tools at your disposal. A camera allows you to take pictures of items that you can’t take while memory sticks come loaded with crucial data. A crowbar, grappling hook, shovel and other implements help you access hard-to-reach areas and uncover buried treasures.

Four Discs of Adventure

All the environments in the game were modeled after the real ones down to the texture of the stones and such environmental effects as rain and sun. Many of the locations also contain scholarly archeological texts that reveal not only interesting facts but also vital clues. As in the Myst games, the environment doesn’t provide concrete directions for you to go in. You simply look for indications what you should do next; a scroll might hold the key to figuring out in which order you should press the cobra-shaped pedals found in a chamber inside the Sphinx, for example.

Perhaps we’ve revealed too much, but with four CDs full of mysterious places for you to explore, we can assure you that The Omega Stone has plenty of surprises in store.

 

Mysterious Places

To help you prepare for your journey, we’ve assembled information about the locations in the game.

Easter Island head. Chichen Itza artifact. Stonehenge model.