Game Media

By Brad Cook

Mrs. O’Breza writes math problems on the blackboard, but your mind is elsewhere. You tuck a sheet of graph paper in your textbook and begin to imagine grand adventures. You draw a spaceship to pilot and enemies to fight, waging battle while other students struggle with fractions.

SketchFighter 4000 Alpha

Increasingly-complex scenarios pop into your mind as you feverishly scribble with your pen. Your shields take a ferocious beating, but you persevere, destroying opponents left and right until only their leader remains. You eye his mighty warship and swoop in to engage.

Suddenly, you notice an eerie silence around you. You glance up. Mrs. O’Breza stands over you, hand on hip, tapping her foot. “Just let me finish this battle,” you bleat, knowing that your only victory will come on a piece of paper.

Drawn to the Action

Middle school may be a distant memory, but you can still pull out a binder full of virtual graph paper any time you want, thanks to Ambrosia Software’s SketchFighter 4000 Alpha. Mimicking the look you remember well, the game even features the scratchy-scratchy sound of pen on paper when you enter a new level. In fact, the pen you see on the main menu becomes your nemesis by the end of the game, giving you the chance to answer a question that lingers at the back of every grade-schooler’s mind: What happens when the creation battles the creator?

SketchFighter takes you through five settings — the Forest, the Factory, the Wasteland, Ice Caves, and Volcano — with a sixth, the End Zone, reserved for a final battle against every enemy you encountered during the game, plus one you haven’t fought before. A bonus area, Race Track, presents you with a challenge: complete the obstacle course in 40 seconds and get a special bonus.

As you fly your ship through the hand-drawn environments, opportunities abound to upgrade its weapons and shields, as well as discover ways to unlock previously-inaccessible areas. Your new weapons come in different colors, which are handy when you need to fire red pellets at a red force field, for example. Missiles destroy rocks and walls that ordinary shots can’t even dent. All of these upgrades have a purpose, of course, because your enemies will become tougher as the game progresses.

Become the Ultimate Graph Paper Level Designer

The fun doesn’t stop once you’ve conquered the End Zone, however. Take the action online and play with or against other gamers in any of the SketchFighter settings, assuming you’ve both unlocked the End Zone. The only catch is that you’ll find both ships tethered together, so you’ll have to follow each other around the map, even if you’re competing to see who can earn the most points in a certain amount of time. You can also engage in competitive or cooperative games with other players on the same computer.

Game editor interface.

Finally, fire up the game’s editor to design levels you can trade with friends or even submit to Ambrosia Software for possible inclusion on the SketchFighter Add-Ons page. Or send them to a few of your middle school teachers to show how you put your skills to good use.

Game Hardware
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Two-player action.

Keep a Short Leash. Multi-player mode requires a tether between you and your companion. Don’t drag your new friend in the wrong direction.

New ship upgrade.

Move Two Steps Forward, One Step Back. Attaining this ship upgrade requires you to gain the ability to fire missiles and then come back to destroy the wall.

Bugs behind forcefield.

Tricky Situation. Shoot those force fields with yellow pellets and you’ll release all those nasty bugs.

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System Requirements:

 

Tips and Tricks

A spray of homing bullets.
 
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