- Site: Ankh
- Publisher: RuneSoft
- Developer: Deck13 Interactive
- Genre: Adventure
Game Media
By Brad Cook
The more the world changes, the more the basics remain the same Assil, son of a well-known pyramid architect in ancient Egypt, is a fine example of that. He steals a key from his father and sneaks into the Scarab Kings tomb with two friends, intent on drinking some beer and swapping spooky stories.
Ever the casual type, Assil leans back to savor the moment and knocks over several urns that crash to the floor. A mummy appears And whips out a calculator. Six broken urns, he notes. That means he pauses ominously a warning. One of Assils friends, simply trying to be helpful, blurts out: It was seven. Not the right time for such an attempt.
Seven broken urns mean a death curse from the mummy, whose Ankh necklace transfers to Assils neck while its undead hand leaves a scary imprint on the hapless youths hand. Okay, try explaining that to your father, one of his friends says. At least we have a bottle opener now, Assil responds, motioning to the Ankh.
Bring Your Funny Bone
Borrowing its sense of humor from a variety of media the Monkey Island series of games, the movies The Emperors New Groove and Shrek, and such series of novels as The Hitchhikers Guide to the Galaxy and Discworld Ankh brings wacky absurdity to ancient Egypt. Assils life is one of wealth and privilege, leading him to engage in the kind of reckless behavior typical of youths from any era. And, true to form, he shrugs off a death curse with the assumption that, hey, hell find a way to meet the Pharaoh the only one who can lift the curse and all will be well.
If only it was so easy. When Assil sneaks into his home after his misadventure, he arouses his fathers suspicion, which means hell need to find a way out other than the front door. True to its roots in the adventure genre, you guide Assil around his environment, picking up objects that will help him and engaging other characters in conversations that reveal clues pointing toward your next series of actions.
For example, an old shirt and Assils fathers robe can be combined into a rope that Assil loops around a hanging plant and uses to swing out the window. Unfortunately, he lands in the presence of two assassins sent by the Pharaoh to kill his father, who knows too much about the pyramids and must be silenced. Luckily, theyre the bungling type, and Assil doesnt have much difficulty getting rid of them, once youve figured out how to convince them to return the silver coin Assil shouldnt have handed over in the first place.
A Wide-Ranging Journey
The games tasks take Assil all over Egypt, from the merchants bazaar to the desert to the legendary Sphinx. You control the main character most of the time, but sometimes you must switch to others, such as Thara, the daughter of the Arabian ambassador and a captive of the Pharaoh. Shes useful when you need to summon Osiris, the Egyptian god of death, for example.
Make sure you pick up all the objects you come across, even if their usefulness isnt immediately apparent, and engage other characters in all possible lines of conversation, even if youre not sure of the relevance to the current situation. All becomes clear over time, and certain branches in the story will only open up once youve discussed a particular topic with another character. For instance, youll need to get the Pharaohs palace guards to explain how they feel about crocodiles if you want to get past them later in the game.
So do you think youre up to the task of helping Assil get rid of the curse, and possibly find love in the process? Just dont be afraid to tell a little old lady that shes violating animal protection laws and shell need to hand over her crocodile skin purse. Oops, weve said too much
Game Hardware
Check out our systems for your best gaming experience.
If you liked this game, check out:
- A Tale in the Desert III
- Ankh: Battle of the Gods
- Ankh: Heart of Osiris
- Riddle of the Sphinx II: The Omega Stone
System Requirements:
- Mac OS X version 10.3.9 (10.4.9 recommended)
- 1GHz Intel or PowerPC G4 processor
- 384MB of RAM (512MB recommended)
- 32MB video RAM (128MB recommended)
Tips and Tricks
Need a hint or two, or three? Visit the walkthrough hosted by GameFAQs, where youll discover not only what to do but also how to converse with each of the characters you encounter. Of course, we encourage you to try as many paths in the discussion as possible, since several of them lead to amusing answers.
The Cast
- Assil: The hero of our story, Assil is the son of a well-known pyramid architect. Unfortunately, he has a tendency to get himself in trouble. On the plus side, hes pretty good at talking his way out of it.
- Thara: The Pharaoh holds this daughter of the Arabian ambassador captive. It seems like a simple matter for Assil to rescue her when the opportunity arrives, but she harbors a secret that complicates the situation.
- Osiris: This god would love to escape the underworld, but hell need Assils Ankh necklace to do so. And Assil really isnt interested in giving up his new treasure.
- The Pharaoh: He loves nothing more than a great party. Governing the people is a second priority. Or third. Or fourth Unfortunately, hes also the only one who can remove Assils death curse.
- The Pharaohs Daughter: Shes beautiful, and she could be the one for Assil.
- Dinar: When he notices Assils Ankh, this merchant concocts a plan that will further his own agenda. Luckily, it will move Assils storyline further too.
- The Shy Assassins: Blackeye and Tarok are good at their job, when they finally work up the nerve to carry out an assassination order. Theyre not very hard to outsmart, although your conversations with them are good for a laugh. Make sure to ask Tarok if you can die in this game.
- Crocodiles: These reptilian residents of the Nile play a factor in the game in many different ways.
- Mummies: The one who puts a curse on Assil at the beginning of the game isnt the only mummy youll encounter.