Red Alert’s Alternate Realities
A man dissapearing from his chair.

“The primary theme in all the Red Alert games is time travel and the unintended consequences that always seem to arise from it,” remarks Ott. “That separates the Red Alert series from most other games: we’re not really bound to any of the storylines in our previous titles since every game is its own alternate reality. As a developer, this is really liberating because it allows us to explore whatever unique and playful worlds we can create, including outrageous experimental weaponry that just might work in our alternate realities.”

While some fans have assumed that the Red Alert universe has ties to the other Command & Conquer series, which was most recently visited in C&C 3: Tiberium Wars, Ott clears the air: “The ways in which we’ve advanced the stories have made that all but impossible.” (Command & Conquer: Generals has always been clearly established as a separate game world.)

The New World Wars

The Red Alert saga begins in 1946 with Albert Einstein’s creation of a device he dubbed the Chronosphere. He travels to the year 1924 and greets Adolf Hitler upon the future Fuhrer’s release from a prison in Landsberg, Germany. A simple conversation and a handshake creates a ripple in the time-space continuum that eliminates Hitler from existence and wipes World War II from the history books.

Without an aggressive Germany to hold it in check, however, the USSR seizes parts of China and invades eastern Europe, eventually leading to a new 1950s era World War II between the Soviets and the Allies. The Allies prevail and install Alexander Romanov in place of the deceased Joseph Stalin, but Romanov proves to be no mere puppet: he rebuilds the Soviet military under the pretense of defense needs and begins a psychic technology program led by his top aide, Yuri.

In 1972, the Soviets launch a surprise attack on the United States, hitting both coasts with land invasions and bringing troops over the border from Mexico. Their coup de grace, however, is a psychic beacon that they deploy near Washington, D.C. It allows them to control the minds of the President and members of Congress, forcing them to surrender without ordering a counter-attack.

American troops, however, mount a guerilla campaign against the Soviet forces, striking key blows that include the destruction of the psychic beacon. The freed U.S. government is able to bring European allies into the war and begin to turn the tide. Meanwhile, Einstein develops a new Chronosphere that can teleport a large invasion force into Moscow. The project is successful and the Soviets lose control of their capital.

A Twist in the Space-Time Continuum

Mechanoid with electricity surrounding it.

Romanov is taken away by the Allies, leaving the Soviets on the brink of defeat once more as the events at the beginning of Red Alert 3 play out: the Soviets had been working on their own time machine under the direction of Anatoly Cherdenko (Tim Curry), with Dr. Gregor Zelinsky (Peter Stormare) developing the technology. General Nikolai Krukov (Andrew Divoff) is surprised to learn of the project, but with his country broken, he has no choice but to go along.

Zelinsky also expresses misgivings when he discovers Cherdenko’s plan: to travel back to the Solvay physics conference held in Brussels in 1927. Ironically, Cherdenko is able to eliminate Einstein the same way Einstein had earlier disposed of Hitler: with nothing but a handshake. Traveling back to the present, the three Soviets discover that not only has their country been restored to prominence but Cherdenko is now premier, a twist that does not please Krukov, who must now take orders from the man he previously outranked.

However, Einstein’s removal from the timeline also causes the world’s nuclear arsenal to vanish, a fact that becomes even more painful when Cherdenko is informed that the Empire of the Rising Sun has invaded Soviet territory. Without nuclear missiles to defend them, the Soviets rely on their new Tesla technology, which provides weapons with shocking results.

Meanwhile in the new timeline, Emperor Yoshiro (George Takei) had built up a high-tech military while the Soviets and Allies were busy fighting each other. Without nuclear weapons to keep him in check, Yoshiro believes the Empire of the Rising Sun is destined to rule the world. His son, Prince Tatsu, directs Japan’s military efforts, but the young man wants to modernize the country, unlike his father, who believes in strict adherence to the ancient code known as bushido, the way of the warrior.

This new threat leads the Allies to propose a partnership with the Soviets, given their common enemy. The move angers American President Howard T. Ackerman (J.K. Simmons), who doesn’t trust the Soviets. However, British Field Marshal Robert Bingham (Jonathan Pryce) feels otherwise, much to Ackerman’s consternation. Bingham’s stoic style also clashes with Ackerman’s bluster.

Tips & Tricks
System Requirements
  • Mac OS X version 10.5.6
  • Intel Core Duo processor
  • 1GB of RAM
  • Video card: ATI X1600, NVIDIA 7300 GT, or higher
  • 10GB hard disk space

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