- Site: Sid Meiers Civilization IV: Beyond the Sword
- Publisher: Aspyr Media
- Developer: Firaxis
- Genre: Strategy
Game Media
By Brad Cook
Technology is like a fish: the longer it stays on the shelf, the less desirable it becomes. As your civilization progresses into the age of gunpowder and beyond, you would be wise to heed those words, spoken by former IBM computer scientist Andrew Heller. For example, your scientists might develop Beyond the Swords new advanced flight technology, enabling the construction of helicopter gunships and jet fighters, but a rival empire could be one step ahead with stealth technology, allowing the creation of deadly destroyers and bombers that can evade detection. Suddenly your shiny new toys may not seem so exciting.
Then again, advancing your military technology could just be a ploy on your part, as you scheme to control the world via Sids Sushi Co., one of seven businesses available through the new corporation technology. As you establish Sids Sushi franchises in cities around the world, youll realize food and culture bonuses, as well as extra gold.
In addition, establishing a corporation leads your civilization to the assembly line technology, which enables construction of several buildings, including the Pentagon, a World Wonder that increases your overall Culture score. Earn Legendary Culture status for three of your cities and youll secure a cultural victory, leaving those stealth destroyers and bombers to sulk in their ports and hangars.
New Wrinkles
Beyond the Sword focuses heavily but not exclusively on new technologies, units, and buildings meant for Civilization IVs later stages, when most empires have abandoned swords and horses for guns and tanks. Send airships soaring on bombing runs and reconnaissance missions. Use Sids Sushi executives to establish franchises in new cities. Build Moai Statues, like the ones that dot Easter Island, and increase the likelihood of a Great Prophet appearing and adding bonuses to your production and gold supply.
Just when you think victory is within your grasp or at least within the next few turns one of the expansion packs dozens of special events, such as an earthquake or a diplomatic marriage, may knock your plans awry. Theyre split into two types, occurrences and quests: the former consist of one-time incidents that you must react to immediately, while the latter give you goals that result in rewards if achieved. Multiple civilizations may receive the same quest, however, so only the first one to complete it earns the prize. You can disable events, if you want.
You can also choose to begin a new game with its civilizations further along their paths, although you wont be able to attack any opponents for the first 10 turns. However, youre free to try out Beyond the Swords espionage system, which allows you to undertake missions involving everything from gathering information about another civilization to sabotaging their infrastructure, inciting a revolt, or even stealing their technology.
Thats certainly another way to leap ahead of that rival who just developed stealth technology. Just be careful they dont try to kill your spy or engage in counter-espionage that doubles the cost of your missions for 10 turns. But you knew there would be wrinkles in the details; theyre one of Civilization IVs hallmarks, and thats why you enjoy a deep strategy game.
Game Hardware
Check out our systems for your best gaming experience.
Civilization IV
Learn more about Civilization IV by reading our previous feature which covers the original version of the game. Spreading religion, using great people to further your empires efforts, a 3D graphics engine, the ability to choose between two leaders for some civilizations, robust modding tools, and a revamped interface highlight the changes.
If you liked this game, check out:
- Age of Empires II: Gold Edition
- Age of Empires III
- Age of Empires III: The Asian Dynasties
- Age of Empires III: The WarChiefs
- Age of Mythology
- Command & Conquer 3 Tiberium Wars
- Commander: Europe at War
- Commander: Napoleon at War
- Europa Universalis II
- Imperial Glory
- Legion Arena
- Legion Arena: Cult of Mithras
- Red Alert 3
- Warrior Kings
System Requirements:
- Full version of Civilization IV
- Mac OS X version 10.4.11 (10.5.6 or higher recommended)
- 1.8GHz PowerPC G5 or Intel processor (2GHz recommended)
- 512MB of RAM (1GB recommended)
- 128MB video RAM (ATI Radeon 9600 or Nvidia GeForce FX 6600 or higher)
- 2.5GB hard disk space
New Civilizations, New Leaders
Beyond the Sword also features 10 new civilizations. (See our Civilization IV: Warlords and Civilization IV articles to learn more about the leader traits and preferred civics.)
Civilization | Starting Technologies | Unique Unit | Unique Building | Leader |
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Babylonian Empire |
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Hammurabi (aggressive, organized) Preferred civic: bureaucracy |
Byzantine Empire |
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Justinian I (spiritual, imperialistic) Preferred civic: theocracy |
Dutch Empire |
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Willem van Oranje (financial, creative) Preferred civic: free religion |
Ethiopian Empire |
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Zara Yaqob (creative, organized) Preferred civic: theocracy |
Holy Roman Empire |
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Charlemagne (protective, imperialistic) Preferred civic: vassalage |
Khmer Empire |
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Suryavarman II (creative, expansive) Preferred civic: organized religion |
Mayan Empire |
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Pacal II (expansive, financial) Preferred civic: hereditary rule |
Native American Empire |
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Sitting Bull (philosophical, protective) Favorite civic: environmentalism |
Portuguese Empire |
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Joao II (expansive, imperialistic) Favorite civic: hereditary rule |
Sumerian Empire |
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Gilgamesh (creative, protective) Preferred civic: hereditary rule |
In addition, youll find six new leaders for existing civilizations:
Civilization | Leader |
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Celtic Empire | Boudica (aggressive, charismatic) Preferred civic: universal suffrage |
Persian Empire | Darius I (financial, organized) Preferred civic: free religion |
French Empire | Charles de Gaulle (industrious, charismatic) Preferred civic: nationhood |
American Empire | Abraham Lincoln (philosophical, charismatic) Preferred civic: emancipation |
Greek Empire | Pericles (philosophical, creative) Preferred civic: representation |
Ottoman Empire | Suleiman I (philosophical, imperialistic) Preferred civic: hereditary rule |
Mod We Must
Modding tools are a major part of Civilization IV, and Beyond the Sword features 11 unique scenarios created by fans and members of the Firaxis development team. Travel to the distant future in Afterworld, a squad-based futuristic scenario that pits you against hordes of zombies and the undead. Or engage in some tower defense action (akin to Hordes of Orcs) in Civ Defense, which challenges you to withstand waves of enemies determined to destroy your cities; earn gold to fortify your position before the next group arrives.
If youd prefer some old school civilization building and destroying, you cant go wrong with Rhyes and Fall of Civilization, which places all of the games empires into their proper historical context as time passes. Each ascends and declines the way it really did, with a stability rating that dictates its security and a unique historical victory condition, such as defending the American continent as the Aztec Empire. Try to change world history by taking the reins of an empire and steering it down a new path.