Bracken adds: During the development process, one of our pillars for success was truth in toys. This meant that when we created a toy, it had to look and work like a toy. Throughout all of the reviews and focus testing processes, we were constantly checking to make sure we honored that rule throughout the game. For example, the buildings we built were designed to look like toys. There are plastic rivets and screws, lines where the buildings could potentially fold in half when put away.
Complementary Characters
Youll want to begin your Toy Story 3: The Video Game experience with Story mode, which follows the movies storyline starting with its exciting Wild West opening scene that takes place in the minds of the characters. When we decide which parts of the movie to transfer over to the game, we look first at the ideas that come from reading the script and screening the film, Bracken explains. We then build a feature set we believe will be a compelling gameplay experience and then place that feature set back over the top of the movie and adjust as necessary.
One of our pillars for success was truth in toys. This meant that when we created a toy, it had to look and work like a toy.
- Vince Bracken, senior producer
As an example from Toy Story 3, we felt it would be interesting to take advantage of the imagination segments in the movie and differentiate that gameplay experience from when the toys are navigating through a real world having to deal with real problems, like how does a toy even navigate a giant human world? During the train rescue, everything is built to Woodys scale because its an imaginative level. But while the toys are in a real world level, the scale is set for Andy. Just making the distinction between imaginary and real world allowed us to create different gameplay experiences.
As you make your way through Story modes eight expansive levels, you rely on Woody, Buzz, and Jessie, each with unique abilities: Woody uses his pull string to swing across open spaces, Buzz flings other characters over long distances, and Jessie can balance on small platforms. Youll need to switch between them to complete tasks; as in the movies, the characters skills complement each other.
The importance of friendship and family is one of the themes we took from the movie, Bracken notes. Id like to think we captured that through the gameplay itself. We made Toy Story 3: The Video Game an inviting experience that is accessible to both kids playing it and parents who want to share some game time with their kids.
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- Site: Toy Story 3: The Video Game
- Publisher: Disney Interactive Studios
- Developer: Avalanche Software
- Genre: Action
Game Media
The importance of friendship and family is one of the themes we took from the movie.
- Vince Bracken, senior producer
The Joy of Play
That idea carries over to Toy Box mode, an open-ended experience that Bracken says allows more freedom for kids to do what they want, as opposed to doing what is required next. That also opens up access to parents who can jump in and out of the game as time permits.
As you complete missions in Toy Box mode, you unlock new toys, buildings, accessories, and other objects. You can then easily customize the game world, allowing you and your kids to, as Bracken explains, celebrate the power of imagination and joy of play. An example of this from the game is how we magically pop in all of the mini-race car track pieces all over the main part of the town while playing with the mini-racer. We did that because thats how some of us used to play with our toys as kids: wed build a western town and then do jumps over it with our race cars and tracks.
He goes on to note that his favorite toys in Toy Box mode are the bandits. I cant wait for them to rob my town, he says. Throwing them into jail is very satisfying. Theyre also incredibly funny: I enjoy watching them torment townspeople by making them dance or holding them upside-down and shaking loose change from their pockets.
Like the movie, Toy Story 3: The Video Game speaks to the kid in all of us. In fact, as Bracken notes, all of Pixars films have that magical quality: What Pixar movies do for me is provide a fun experience, but at the same time, I feel like Im being treated like an adult and not like a kid.